Scythe
The construct features the essence of a soul reaper, harvesting life force from enemies and turning it against them. This grim weapon combines devastating area attacks with potent wither effects and life-stealing capabilities, making it ideal for Lanterns who favor crowd control and sustain tactics.
Specifications
Power Cost: 18 units
Durability: 25 hits
Attack Damage: 8.5
Attack Speed: +0.4 (moderate)
Knockback: 1.5 blocks
Passive Effects
Withering Strikes: Regular attacks have a 40% chance to apply Wither I, slowly draining enemy health.
Deep Cuts: 60% chance to cause Bleeding with each hit, creating sustained damage over time.
Soul Consumption: 15% chance after a successful hit to absorb a soul, granting a brief Life Steal effect.
Sweeping Edge
Cleaving Attacks: 25% chance for regular attacks to perform a mini-sweep, striking an additional nearby enemy.
Collateral Damage: Secondary targets from mini-sweeps receive reduced damage and Wither I.