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The Flash Bn

Justice League · Tier 8

Abilities

  • [PASSIVE] Water Runner
    You move so fast that you have the ability to run on water as if it was solid ground.
  • Wall Run
    Lets you sprint along walls for mobility.
  • Whirlwind
    Run around in a circle, creating a Whirlwind that sucks in nearby targets, launching them up while dealing damage and giving them Weakness.
  • Sonic Vortex
    Moving your arms at incredible speeds, you create a vortex around you, dealing heavy knockback against any nearby entities whilst also damaging them.
  • Speedster Punches
  • Enhanced Reflexes
    Using your immense speed, you slow time around you, stunning enemies as long as you keep continuously moving. Movement Requirement: You must be moving for the stunning effect. Standing still or moving too slow will not affect enemies.
  • Quantum Tunneling
    Rush forward, phasing through any wall or attack you come into contact with.
  • Fake Out Parry
    If damaged while this ability is active, you will teleport to your opponent, dealing damage and giving you the chance to attack them further. The window lasts for 12 seconds, with a cooldown of 20 seconds.
  • [ULT] Super Sonic Punch
    Rush forward at an immense speed, letting out an explosion of damage upon contact with any entity. The longer you move, the faster you go, building up potential damage.
  • [PASSIVE] Super Speed
    When running, you leave behind a trail of mirages of yourself alongside a lightning trail.
  • Lightning Throw
    Rush forward before stopping in place to throw lightning out from your hands, damaging anything it hits while also applying Slowness. You must be running to use the ability.
  • Lightning Slam
    Slam the ground, dealing damage and stunning any nearby enemies with the stun effect. It has a cooldown of 15 seconds.

Texture

The skin file this suit is painted with, as it looks unwrapped.

The Flash Bn armor texture sheet
Default
The Flash Bn shiny armor texture sheet
Shiny